Wednesday, March 7, 2012

Is it possible in 'The Elder Scrolls IV Oblivion' to write a script in the CS to make weapons not take damage?

I have made a mod for a oblivion that adds the Zar'roc and Brisingr swords from the inherritance novels into the game. I remember from the books that a riders sword cannot be dulled or broken. Is there a scripte that can be written in the elder scrolls contruction set to make it so that weapons do not take damage?Is it possible in 'The Elder Scrolls IV Oblivion' to write a script in the CS to make weapons not take damage?
i believe anything is possible in gaming, it just takes time and hard work to see it into the lightIs it possible in 'The Elder Scrolls IV Oblivion' to write a script in the CS to make weapons not take damage?
Definitely.



And I have actually seen a script for EXACTLY what u are wanting to do.



I can't remember where I saw it though. Maybe here:

http://www.thenexusforums.com/

or here:

http://forums.bethsoft.com/index.php?/fo鈥?/a>



But here are ALL of the script and console functions:

http://uesp.net/wiki/Tes4Mod:Script_Func鈥?/a>

And here are some of the most popular ones with descriptions:

http://cs.elderscrolls.com/constwiki/ind鈥?/a>

Remember if u are not using OBSE or Pluggy to ignore the functions preceded by "OBSE" or "Pluggy" (but the script u will be writing will not need the OBSE or Pluggy functions).



Here:

http://cs.elderscrolls.com/constwiki/ind鈥?/a>

is a base listIs it possible in 'The Elder Scrolls IV Oblivion' to write a script in the CS to make weapons not take damage?
Of course. I recommend looking at the Elder Scrolls Nexus (http://www.tesnexus.com/) - I remember a mod that did this for all(?) weapons, download it and look at how it was done, isolate the part and apply it only to your modded weapons.



Oh and don't forget to share your mod with the community ;)

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